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    Material template V2.0

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    forty
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    Material template V2.0

    Post  forty on Fri Apr 25, 2014 5:14 pm

    Material:
    Upgrade Uses:
    armor-
    per pound durability:
    blunt res:
    slash res:
    pierce res:
    ward:

    weapons-
    per pound durability:
    per pound blunt:
    pierce:
    slash:

    Code:
    [b]Material:[/b]
    [b]Upgrade Uses:[/b]
    [color=#ff3300]armor-[/color]
    [b]per pound durability:[/b]
    [b]blunt res:[/b]
    [b]slash res:[/b]
    [b]pierce res:[/b]
    [b]ward:[/b]

    [color=#00ffff]weapons-[/color]
    [b]per pound durability:[/b]
    [b]per pound blunt:[/b]
    [b]pierce:[/b]
    [b]slash:[/b]


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    Kai Takeo
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    Re: Material template V2.0

    Post  Kai Takeo on Sat Apr 26, 2014 10:33 pm

    Updated template WIP

    Material:
    Upgrade Uses:
    armor-
    per pound durability:
    blunt res:
    slash res:
    pierce res:
    ward:

    weapons-
    per pound durability:
    per pound blunt damage:
    Sharpening: pierce damage gain/durability lost per pound:
    Sharpening: slash damage gain/durability lost per pound:


    Example

    Material: Iron
    Upgrade Uses: Can be used for increasing mass/durability to weapons and armor
    armor-
    per pound durability: +2
    blunt res: 1
    slash res: 3
    pierce res: 2
    ward: 0

    weapons-
    per pound durability: +2
    per pound blunt damage: +3
    Sharpening: pierce damage gain/durability lost per pound: +1/-2
    Sharpening: slash damage gain/durability lost per pound: +1/-2


    _________________
    Cloth Fauld - 2 Def. Cloth Vambrace - 1 Def. X2 for both arms,
    Leather Shorts - 3 Def.
    Cracked Staff - 1 Damage, 2 Magical Damage
    +2 Herbalism

      Current date/time is Sat Sep 23, 2017 2:12 pm